Winter Session Comes to a Close

BFA Graphic Design Students Enjoy Two Weeks of Engaging Workshops

Text by inform blog • Photos by Lisa Armstrong, Kathy Bates, Minjoo Cho, Sam Jones, and Vivian Naranjo

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Student work from Experience Design taught by Jesse Lee Stout

Student work from Experience Design taught by Jesse Lee Stout

From January 8 – 19, Graphic Design students engaged with new and exciting kinds of making during their practicum workshops. Some highlights below from Basic Screenprinting Survival taught by Robert Dansby; Intro to Unity for Designers taught by Jack Turpin; Digital Sketching taught by Kevin Blanchard, 360 Live Design, Graphic Action taught by David Vegezzi with Kate Parsons and Ben Vance; and Experience Design taught by Jesse Lee Stout.

Students experiment with Virtual Reality in 360 Live Design

Students experiment with Virtual Reality in 360 Live Design

Robert Dansby explains ink to BFA1 student

Robert Dansby explains ink to BFA1 student

Playing with halftones from Basic Screenprinting Survival

Playing with halftones from Basic Screenprinting Survival

Kevin Blanchard shows students his process in Digital Sketching

Kevin Blanchard shows students his process in Digital Sketching

Student work from Intro to Unity for Designers

Student work from Intro to Unity for Designers

Students explore Experience Design with Jesse Lee Stout

Students explore Experience Design with Jesse Lee Stout